Creating Edge Maps in ZBrush

After attending Alessandro Baldasseroni’s talk at the Trojan Horse was a Unicorn 2014 in which he explained the importance of edge maps in texturing, I tried to explore a way of creating them inside ZBrush‬. You can see the process in this video
I hope it’s helpful!

Direct YouTube link


Featured Artist at Mold3D

I have been selected by Mold3D to be a featured artist on their site.
Mold 3D is a site dedicated to 3D printing. You can check the featured page here.


Margo Movie

Bold Machines, the Innovation Workshop at Stratasys has the plan to develop a fully 3D printed movie.
I was  involved in the project by designing the concept and modeling the full cast of characters.
It was such a great project to be part of!

All the characters will be made available for free downloading so that everyone can 3d print them!
You can read and keep up to date with this project at Bold Machines blog in here.

Here goes a photo of Bre Pettis holding  a fully 3d printed Mr.Walthersnap:


Digital Art Masters 9

It is an honor to have been once again selected to feature in the Digital Art Master series.
The illustration I have created with concept by my friend Serge Birault for the Trojan Horse was a Unicorn 2013 poster was the selected piece.
In the book you can find an articel in which we describe how the image was developed.

You can preview and order the book here.


Interview in AUGI World Magazine

I was interviewed by Brian Chapman  for the Autodesk User Group magazine (AUGI World) and it has now been published in the December 2013 issue.

You can read the full interview and check the whole magazine here.


Painting from Silhouette – Timelapse

Demonstration of a quick character sketch starting from silhouette. Quickly block the main shape in black and then keep adding lighter values to reveal the form.

15 min sketch timelpased into 1 min.



Invited Speaker at THU 2013

Between the 18th and the 21st of September I was one of the invited speakers at the Trojan Horse was a Unicorn Festival.

It was a great experience in which I have learned a lot from a panel of brilliant speakers that are some of the most talented individuals on the planet.

Here is my poster signed by all of them 🙂

Here is a video recap of the event:


If you’d like to know more about the event and news for THU 2014, visit the Trojan Horse was a Unicorn website.


Topogun: Tips for Topology

The article I have written for 3DArtist magazine explaining how to retopologize a head and hand using Topogun is now available online for everyone to read.

This article was published in issue 54 and you can read it here.


Images featured in Exposé 11!

The Exposé series by Ballistic Publishing is one of the most prestigious yearly publications of Digital Art. I am proud to announce that 2 of my images have been picked to be featured among this year’s selection.

“Lil’B!” was picked for the Whimsical category and “Hairy Old Guy” for the Portrait (Rendered) category.

You can take a look at the book preview in here.

Tutorial Armadillo

Tequila Tatu – Step by Step Tutorial

3D Total is making available to everyone the step by step tutorial I wrote for the “Cartoon Critters: How to Stylize and create Animals” e-book.

It is a very comprehensive 15 page tutorial explaining all the steps I took from start to finish to produce the “Tequila Tatu – An Armadillo’s Alcohol Addiction” image.

You can read the full tutorial in here.


NOTE: The tutorial refers an armadillo scale brush for ZBrush. You can find it in my website in this link.

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