Creating Edge Maps in ZBrush

After attending Alessandro Baldasseroni’s talk at the Trojan Horse was a Unicorn 2014 in which he explained the importance of edge maps in texturing, I tried to explore a way of creating them inside ZBrush‬. You can see the process in this video
I hope it’s helpful!

Direct YouTube link


Featured Artist at Mold3D

I have been selected by Mold3D to be a featured artist on their site.
Mold 3D is a site dedicated to 3D printing. You can check the featured page here.


Margo Movie

Bold Machines, the Innovation Workshop at Stratasys has the plan to develop a fully 3D printed movie.
I was  involved in the project by designing the concept and modeling the full cast of characters.
It was such a great project to be part of!

All the characters will be made available for free downloading so that everyone can 3d print them!
You can read and keep up to date with this project at Bold Machines blog in here.

Here goes a photo of Bre Pettis holding  a fully 3d printed Mr.Walthersnap:


Digital Art Masters 9

It is an honor to have been once again selected to feature in the Digital Art Master series.
The illustration I have created with concept by my friend Serge Birault for the Trojan Horse was a Unicorn 2013 poster was the selected piece.
In the book you can find an articel in which we describe how the image was developed.

You can preview and order the book here.


Interview in AUGI World Magazine

I was interviewed by Brian Chapman  for the Autodesk User Group magazine (AUGI World) and it has now been published in the December 2013 issue.

You can read the full interview and check the whole magazine here.

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